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We are becoming cyborgs... it's obvious once you see it.   Extrapolate on the examples below, and see for yourself!
 

Cuffs that talk to wifi

AwareCuffs, the 2nd item of the AwareFashion collection, inform the wearer about wireless hotspots in her environment. Just by glancing at the cuffs, a person can check if wireless LAN is available. Small light patterns that appear on the cloth indicate if wireless LAN is available and the quality of service.

 

One cuff has an attached pocket and flexible transparent glass fibres are woven into the cloth. The wifi sensing technology is hidden in the small pocket. The circuit board in the pocket displays the quality of service by LEDs in different colors. The LEDs are connected to glass fibres, the light travels through them and small light spots appear at the end. When the technology pocket is detached the cuffs solely consist of cloth and glass fibres and can be washed. This concept also makes it possible to easily replace the technology function of the cuffs.

By Richard Etter and Diana Grathwohl.

Other works by Richard Etter: The shirt that senses switched-on mobile phones and Melodious Walkabout.

Related: Hotspot Bloom.

 

Pasted from <http://www.we-make-money-not-art.com/index.php?page=3>

 

 Wow!  Animation of future nanobot medical display!

Full-size image Hearing Aids for the Unimpaired
Kenpo has created a jacket that controls the popular Apple iPod music player, seen in this publicity photo released September 7, 2005. The jackets will retail between $275-$350 and feature a chip that actuates the iPod's controls on its sleeve. TO MATCH FEATURE TECH-APPLE-CLOTHES. NO SALES NO ARCHIVES (Kenpo/Handout/Reuters) Clothing makers latch on to iPod craze   Better . . . Stronger . . . Faster . . . the future of the body  -  Popular Science special
Wearable Electronics @ gizmag.com   Bone Conduction Headsets

July 28, 2005

Tremor - Feel the music

 

08:21 AM sound + wearable

Nick Constantinou's Tremor tactile music sleeve is a piece of clubwear that allows the user to "feel" the music that is being played in the club.

 

The sleeve works by listening to the music through a tiny microphone and filtering the frequencies into bass, middle and treble. 5 miniature vibration motors housed within the sleeve react to these frequencies. The vibrations can be customized using the 3 buttons on the palm of the hand. They are ergonomically positioned to allow them to be pressed by the same fingers on that hand.

 

 

The overall feeling of the sleeve is a tingling sensation that runs up and down the arm. The experience is enhanced if a sleeve is worn on both arms. According to the industrial design engineer, this technology could be applied to other pieces of clothing and there is also the potential that it can enhance the musical experience for those with hearing difficulties.

Wearable technology from www.we-make-money-not-art.com
 

 

   Cyborg future     

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WWW PIVOT.NET       (whole words work best)

Site Map       Parent Level

Transportation ] Keys to the Universe ] Space ] Knowledge Management ] The Singularity ] Artificial Life ] Nanotechnology ] Technology ] Science ] Life Extension ] Brain Food ]

Same Level

Singularitarian FAQ ] When we will be like the gods ] Staring Into The Singularity ] Subjective time ] Damien Broderick ] Brain Scanning ] DARPA's supersoldiers ] [ Cyborg future ] Music from the Singularity ] First alien will be AI ]

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